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Ok so this past week. We did a lot of stuff in my drawing class. Here's a brief summary In this first drawing. We had a model come in a...
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OK, well my name is ...... alright just call me Tola, my name's rather catchy and i don't wanna give anyone a hard time....
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I have a week missing because i resumed late, so far, this is what we've done in drawing class. the ide...
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OK so I've never really made a post to talk about the stuff that influences my art/animation style. well today i think i'll do just...
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Hi I've done some backgrounds for a narrative film im currently working on, well about what a narrative film is, ill explain in a diff...
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Haven't posted anything in a while so i just decided to drop this here. I've been trying my hands on 3D pencil art and it seems ...
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Here's the video of the comic strip from drawing class. i am not revealing anything so watch and see what happens :p
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What i have here is an animation of my model Riley. We had in last week, Emma caulder to teach us model animation. its fun but tiring. ...
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Did these random charcoal drawings for fun. I'm getting more and more adept with charcoal, I used to hate it because it was so messy...
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Here's a my clip of a traditional drawn animation. its basic steps, something coming in from the right and transferred to the left. ...
Friday, 21 November 2014
Sunday, 5 October 2014
Visit to the Gallery - (3 -10 - 14)
So Friday ended my first week back as a second year Animation student. Friday As usual Tom shows up and we talk a little and he's planned for us to go to the Galleries next door. Unfortunately the other part of the plan was for us to take down some sketches but no one really came equipped so we decided to just go and observe
We got to The Gego Art Exhibit a little early as you can see, so we decided to go back to the leeds institute just next to The Electric press and check it out
We get in and observe some of the wildlife ( sculptures of course) I took a few pictures because I doubt i'd come back here for a while.
I'm not really sure what this was again, I think it had something to do with Evolution but I may be wrong.
Oh and I had to get a shot of this because apparently that is a tuna fish. I hardly eat fish so I assume most fish aren't that big but to see this really perplexed me. May have to reconsider my diet now :)........... Or nah
Well after a while in the institute, we left and went back to the Gego Art Exhibit
The Gallery had some really good stuff on show, everything was about line Art and Tom was really specific on it because the lines used there can be incorporated into Traditional and even Digital Sketches which is good for variety.
We saw some more basket craft and woven Materials and they appeared sure complex which threw me off a bit. At this point I have to say that I wasn't really Grabbed by the Art there even though I recognize how Well done everything was. This is just my personal preference.
As you can see the exhibits look Quite Complex but well done and generally Acceptable to the average art lover.
So after a while and some more walking about, we Decide to close early since no one actually came with anything to Draw with. Tom's also told us how the sessions are going to run and there's going to be a lot of observational drawings ( nude models coming in to pose for us and we draw them within the time limit and specific conditions)
Well that's it's for This past week, I'll try to update my blog a little more this Year seeing as it's going to be Very useful, Till next time :).
Thursday, 2 October 2014
Thursday, 11 September 2014
Saturday, 30 August 2014
Wednesday, 27 August 2014
Tuesday, 26 August 2014
Thursday, 21 August 2014
Wednesday, 20 August 2014
Friday, 18 July 2014
Friday, 6 June 2014
Tuesday, 3 June 2014
Sunday, 1 June 2014
Monday, 26 May 2014
Sunday, 25 May 2014
Tuesday, 13 May 2014
sound workshop (Blade runner)
My sound workshop from back with Ged. the video is stripped of its audio and i had to put in my own sounds where i found appropriate. it might not play exactly like the original but it should do fine.
My worst day ever Anti narrative animation
Aaand here is my anti-narrative animation which basically is just straight to the point, i tried to make it as funny as possible
narrative my worst day ever Animatic&Animation
Finally done with my narrative Animatic/animation took a while but i eventually fixed up something together, i hope the three turning points are made obvious in this film :(
Just for reference, the first turning point is him missing the train which sets in motion all the other mishaps he encounters, next is him getting a text saying he's fired and the last one is him getting knocked out by a barrel to the head. i did all the sounds on pro tools and the i decided to do a pixelation because i wanted to use some cheesy music at the ending and i thought pixelation would be best suited for that.
oh and you may notice a few of the frames are not the same as the others, that's because they got corrupt and i couldn't save them so the only way to include them was a jpeg which drastically reduces the quality.
Thursday, 8 May 2014
Influences (personal development)
OK so I've never really made a post to talk about the stuff that influences my art/animation style. well today i think i'll do just that. Unlike most other artists, i'm not as self-initiative as i should be, i mean that in a sense that i do not necessarily come up with my own original ideas all the time. Sometimes i do and the rest i'm usually basing my art/Film off something I've seen before, i used to argue with myself that it's not really stealing or copying but to be honest i feel anything that you didn't make up in your own mind on your own is sort of copying, that argument is subjective so believe what you want. Either way, let me show you guys some of the thing's I've seen that have influenced my style and show you some new stuff i plan on doing.
The video above is a sand animation from a world renowned Ukrainian animator named "Kseniya simonova" if you haven't watched the video yet, no problem just here me out first. Her style is very captivating and this one actually managed to stir up emotions in me, its not so much as she's able to effectively capture emotion with sand but how quickly and effortlessly she does it that strikes me. when i first heard of sand animation, i thought that was a messy job and didn't really want to get involved in all that stuff but after a reference from my module tutor rozi, i went ahead and looked her up and my attitude changed immediately. sand animation is definitely one for the future, hopefully i get to do some this summer.
OK moving on, here's another thing that affects my animation style with regards to character concept.



No i didn't just look up random pictures if that's what you are thinking, i chose them because they each represent to a certain degree how i like to create my characters for my animations. i like the stick man approach a lot because it gives me more time to do other stuff and its easier to animate, you might see it as lazy, i see it as saving time. At the same time i also try to give a sense of realism to stuff i do and sometimes they end up looking very south park-like in nature, that's just how it is with me but most times the characters are created on the spot and only after do i realize what i was thinking in my mind while sketching them out.
Also i like hyper realism art which is very pleasing to the eye as well as digital arts, here are a few which you can find on instagram if you search "art_collective_mag"




these are the type of artworks that inspire me artistically, here is a piece i did yesterday as well

so hopefully i may have given you guys an insight as to the kind of stuff i'm into and what sort of influences my art/animation style. i will leave you guys with this amazing time lapse video i just saw recently and hope you guys like it, till later then. Peace
OK moving on, here's another thing that affects my animation style with regards to character concept.

No i didn't just look up random pictures if that's what you are thinking, i chose them because they each represent to a certain degree how i like to create my characters for my animations. i like the stick man approach a lot because it gives me more time to do other stuff and its easier to animate, you might see it as lazy, i see it as saving time. At the same time i also try to give a sense of realism to stuff i do and sometimes they end up looking very south park-like in nature, that's just how it is with me but most times the characters are created on the spot and only after do i realize what i was thinking in my mind while sketching them out.
Also i like hyper realism art which is very pleasing to the eye as well as digital arts, here are a few which you can find on instagram if you search "art_collective_mag"




these are the type of artworks that inspire me artistically, here is a piece i did yesterday as well

so hopefully i may have given you guys an insight as to the kind of stuff i'm into and what sort of influences my art/animation style. i will leave you guys with this amazing time lapse video i just saw recently and hope you guys like it, till later then. Peace
More charcoal Drawings
I've gone and done a few more charcoal drawings. The one above is a Jesus piece a friend asked me to make
This one was more self initiated. I did borrow a reference but it didn't really matter. I never used to like charcoal because of how it stained my hands but since I came on this drawing module, I've changed my mind and realized how good charcoal is at creating nice textures
Friday, 25 April 2014
wave cycle [final] - Sound workshop
Aaaand i'm finally done with my wave cycle animation, took awhile (honestly it was my fault because i kept saving it as an avi file which ended up giving me a 4GB file that wouldn't even open) if only i weren't so stubborn and saved it as a mov file i would have saved myself some time, smh
Anyhow, here is my final piece on the wave cycle animation i started with elroy couple weeks back, its not exactly what Elroy gave us but it follows the same principle( a chap trying to walk on unstable ground) i also added in a little music so its not too boring, i mean no one's gonna be excited looking at a guy falling over and over again unless there's some background music to help you relate with the film.
Sunday, 13 April 2014
Experiments
This one right here was done out of me trying to experiment with pencil colours. Not really a big fan of them but I figure as an artist you should try your hands on everything
This on the other hand is quite encouraging because I've always hated painting, but on this day I found myself in pound land and acrylic was right in front of me so I said "why not"
Bought it and I didn't wanna go overboard so I went for something simple like grapes and it didn't turn out so bad. (By the way, The black to the right was supposed to be my signature till I smudged it)
Charcoal
Also used charcoal for the eye as well. Can't really tell because of the filter though. The second drawing I did just because I had a little free time on my hands, don't really like how he's looking and the nose is a little off but oh well
Drawings I did with a little after effects blending
I'm quite happy with this one because I made sure I didn't reference anything from anywhere. So everything you see above is straight from my head
I did the drawing in sketchbook pro and edited them in after effects by blending in some backgrounds which gives the shine to the wings.
Also my Instagram ID is there and twitter handle so go follow me on there.
Friday, 11 April 2014
wave cycle(wip)
here's a work in progress of some stuff i did with elroy over the past two weeks its supposed to be a character trying to walk on an unstable ground.
Wednesday, 2 April 2014
More charcoal drawings - Drawing class
So in this first drawing from my Friday drawing class, we did a mix of compressed charcoal and basic charcoal sticks
With this piece, we had to push against the darker areas harder than we'd usually do to get the charcoal to really blend and show tonal variation. We had a model in who did different poses and in this one we have her lying on the bed. This was the view I drew from.
In this second piece(this was actually the first drawing we began with) we had the model do different poses within the room. Though we were not aware at the time, the model was actually telling a story through her actions and positions within the space.
As you can see, she starts off in a sleeping position and ends up on the couch in the last scene and a new set of legs appear, suggesting that someone else has entered the room. Also in the last three frames, we did a bit of a reverse.
In the room, for the last three frames we would darken the lighter bits and leave the darker bits light. I'll leave you to look at the two pictures now. See you next post
Sunday, 30 March 2014
charcoal drawings
Did these random charcoal drawings for fun. I'm getting more and more adept with charcoal, I used to hate it because it was so messy but I had no idea I could make really nice lines with them
My Friday drawing class has certainly helped me get used to using random stuff, I'd never have thought if using tissue or twigs before this course but I keep learning stuff now. I'm gonna try and do more actual big portraits when I have some free time. Easter break is soon so that might be useful.
Alright see ya
Tuesday, 25 March 2014
Backgrounds for my narrative film
Hi
I've done some backgrounds for a narrative film im currently working on, well about what a narrative film is, ill explain in a different post. Basically i'm doing a new animation in whatever style(digital, hand drawn etc) i like and the theme of it is 'worst day ever' doesn't get easier than that to be honest.
OK so here they are
I've done some backgrounds for a narrative film im currently working on, well about what a narrative film is, ill explain in a different post. Basically i'm doing a new animation in whatever style(digital, hand drawn etc) i like and the theme of it is 'worst day ever' doesn't get easier than that to be honest.
OK so here they are
These were all done in sketchbook pro, i wanted to do them in photoshop but it ran too slowly(my laptop's fault) so i saved time and went straight to sketchbook pro, that's not to say that sketchbook pro isn't good, it just doesn't have as much tools as Photoshop but it is a very good software, i still prefer it for its simplicity compared to Photoshop.
I will be posting different stages of the narrative and explain it in a later post, you'll definetely be seeing these backgrounds in there, there's not so much in them as you can see they are pretty basic but still good.
So cheers and see you in my next post :)
Sunday, 23 March 2014
After effects toying
Played around with after effects today and did this, yeh there's not much happening but i like the background blending so i thought id share it
Tuesday, 18 March 2014
posters for Drawing class
This are posters for some of the animations i did last semester. the red riding hood isn't complete but i thought i'd show it as it is
walk cycle(not with Ged)
Unfortunately i couldnt find the original walk cycle i did with Ged but i had done this around the first time Ged first came and explained walk cycles to us.
this was done in flash which i'm kind of getting fed up with.
Monday, 17 March 2014
11second march wip
My idea for the march piece so far, i added more detail into this one compared to my previous entry, problem now is while i have more detail, my lip sync was a bit off. i wanted to do more movements with the characters but time was limited so i again went for using stickmen as my characters. very fast way of doing stuff even if its not pretty.
Played around a bit with after effects on this one as well which i just found out is very useful.
11 second competition - February
This didn't go so well for me, id have liked to have more detail in the background as well as the characters themselves but i just couldn't cope with flash. but i did manage to handle the lip sync quite well(bearing in mind i had no previous experience with lip sync)
Folds - Drawing class
So this is what happened in my last friday drawing class. we crumpled up items and had to look for the folds on them to shade in. the idea of this was to try and give the rumpled item a form or figure and it was all being storyboarded so we were making a cartoon.
We paired up and used our jackets for the folds, i numbered the first three but forgot the rest init x_x . my story begins with the first jacket which then meets the second jacket and they start to know each other.
The story ends with the first jacket being pulled out of the screen. in a movie sense, the 1st jacket is the Juliet and the romeo is the second jacket and the ending signifies that something is preventing their relationship as one is being pulled away. pretty much a tragedy-drama movie :)(
Well thats all for now, till next time. cheers
Monday, 24 February 2014
Walking Dead dub (Sound Workshop) (+playlist) with Ged haney
Walking Dead dub (Sound Workshop) (+playlist)
So in this post, ill be telling you guys about sound animation. well basically we had a session today with a sound expert called Ged. he talked us through what he does and how we can create different sounds to accompany our animations as well as where to find already existing sounds(legal of course).
Ged played a scene from the walking dead for us without the sounds in and we had to notice all the key sounds like heavy breathing and running and the swinging of the bat. then we'd watch it again couple times and think of the right ambience as well as more sounds. we split into groups of two for this work, i worked with joe dias(very good at editing i must say) and we downloaded the sounds we couldnt make or ambience as it would be from www.freesounds.org , its a very good website for downloading free sounds especially recommended for animators. the remaining sounds were gathered in a seperate room in the Electric press like the footsteps and cans as well as leaves.
Next up we went into pro tools( a sound editing app usually used by musicians and sound people in general) and again i must stress that joe(my partner) is very good at editing. we set up and started putting the sounds together, i had to leave because i had somewhere to catch but i was pretty sure joe could do it on his own.
Link - https://www.youtube.com/watch?v=mtzJAA45CiE
So in this post, ill be telling you guys about sound animation. well basically we had a session today with a sound expert called Ged. he talked us through what he does and how we can create different sounds to accompany our animations as well as where to find already existing sounds(legal of course).
Ged played a scene from the walking dead for us without the sounds in and we had to notice all the key sounds like heavy breathing and running and the swinging of the bat. then we'd watch it again couple times and think of the right ambience as well as more sounds. we split into groups of two for this work, i worked with joe dias(very good at editing i must say) and we downloaded the sounds we couldnt make or ambience as it would be from www.freesounds.org , its a very good website for downloading free sounds especially recommended for animators. the remaining sounds were gathered in a seperate room in the Electric press like the footsteps and cans as well as leaves.
Next up we went into pro tools( a sound editing app usually used by musicians and sound people in general) and again i must stress that joe(my partner) is very good at editing. we set up and started putting the sounds together, i had to leave because i had somewhere to catch but i was pretty sure joe could do it on his own.
Link - https://www.youtube.com/watch?v=mtzJAA45CiE
Sunday, 23 February 2014
What kind of learner are you ?(Late post)
So today in my new Module, "Animation theory" we learnt a lot of stuff, well firstly what theory is all about.
Theory is basically ideology and what is ideology? Ideology is a view of the world that suits the interests of certain people and why people so certain things
Now what does this have to do with animation? Ideology affects the filming process directly, it's how the director or the artist or scriptwriter or whoever views life that he or she will respond in what they do. A scriptwriter who likes history and governmental issues will be more inclined to produce literary work about the nature of man, or an Artist who is very compassionate, his/her artwork will usually have some kind of story behind them.
So in other words, as an Animator my ideologies are what will affect my choice of design and so on.
We also had to find out what type of learner we are. There are different types of learners, Auditory learners, visual learners, and Hands-on learners. I did a few online tests and I've found out I'm a visual learner, meaning I prefer to see people do stuff or watch presentations and videos and learn that way.
I think that's quite true because I'm not very adept with the hands-on method and auditory method. I prefer someone having a go at something first so I know I won't be making their mistakes.
So basically that's just a summary of Animation theory 1 (Day 1) hope to have more stuff soon. Till then, cheers.
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